NBA Stats Explained
Advanced Stats Explained (Just in case)
PER - Player Efficieny Rating. Per minute level player stat. The most highly used advance statistic used by GM's today. John Hollinger created an advanced formula taking every aspect of a player's game into account. Shooting percentages, rebound rates, steal and block rates, teams pace adjusted to leagues pace, points, assists, turnover rate, etc (this official formula is beautiful and holds up well; Durant is barely first over Lebron in PER this 2013-2014 season). PER is a highly accurate measure of any player that plays at least 12 or so minutes on average. The average PER is adjusted to 15.0 every year, thus a good player has a 17-20 rating, a star has a 20+ rating, and role players are lucky to be around 15. It's lasted the test of time as it's accuracy is amazing.
Per36 - This stat is simply adjusting the player's regular season stats and minutes per game and converting to 36 minutes and displaying their stats..For many starters that play starter minutes Per36 is often close to their normal stats. For players getting 12-24 minutes it's a great tool to see what they should produce in 2 or 3 times the court time given they can keep up the same production; thus it's never truly safe to adjust a 12 minute per game player to 36 minutes and thinking all his stats will be 3x greater. Often for young players this can be the case; but in many other cases players get tired or simply can only play certain roles in their limited minutes, making the Per36 somewhat skewed for alot of players. Overall it's used to measure a player's per minute production too, and mostly used to project younger players in their first few seasons (often playing 10-25 minutes a game) and projecting what they can become. It's highly used as well.
USG% - A players Usage Rate, the percentage of plays that ends the teams possession, via field goal attempt, getting to the free throw line, or turning the ball over (offensive fouls and shot clock violations count as TO's). Basically it measures how big a part of the offense a player is. Extremely accurate. Stars like Lebron have 30% usage rates, meaning he has the ball to end nearly 1/3 of possessions while he's on the court and obviously shoots the ball a lot.
www.basketball-reference.com
Basketball Reference is great for stats. Their are much more advanced stats, and if you chose any player on basketball-reference you can highlight the advanced stats and they give explanations.
Traditional stats (Just in case)
PPG=Points Per Game - RPG= Rebounds Per Game - APG=Assists Per Game
SPG for steals, BPG blocks, TO turnovers per game
MPG - Minutes Per Game
Now the shooting related acronyms....
FG% is field goal shooting percentage. Thus FT% and 3ptFG% are Free throws and 3's.
FGA is the total field goals (shots) taken, FGM is shots made. FTA and FTM. 3FGA and 3FGM.
*Sorry if you know most these acronyms and NBA stats. I just know if I was newer to basketball discussion I would want to know the advanced ones that aren't so obvious unless you know the game, which you probably do if you are reading this site. But I think PER and Per36 explained can help some people, as well as USG% and advanced stats.
Advanced Stats Explained (Just in case)
PER - Player Efficieny Rating. Per minute level player stat. The most highly used advance statistic used by GM's today. John Hollinger created an advanced formula taking every aspect of a player's game into account. Shooting percentages, rebound rates, steal and block rates, teams pace adjusted to leagues pace, points, assists, turnover rate, etc (this official formula is beautiful and holds up well; Durant is barely first over Lebron in PER this 2013-2014 season). PER is a highly accurate measure of any player that plays at least 12 or so minutes on average. The average PER is adjusted to 15.0 every year, thus a good player has a 17-20 rating, a star has a 20+ rating, and role players are lucky to be around 15. It's lasted the test of time as it's accuracy is amazing.
Per36 - This stat is simply adjusting the player's regular season stats and minutes per game and converting to 36 minutes and displaying their stats..For many starters that play starter minutes Per36 is often close to their normal stats. For players getting 12-24 minutes it's a great tool to see what they should produce in 2 or 3 times the court time given they can keep up the same production; thus it's never truly safe to adjust a 12 minute per game player to 36 minutes and thinking all his stats will be 3x greater. Often for young players this can be the case; but in many other cases players get tired or simply can only play certain roles in their limited minutes, making the Per36 somewhat skewed for alot of players. Overall it's used to measure a player's per minute production too, and mostly used to project younger players in their first few seasons (often playing 10-25 minutes a game) and projecting what they can become. It's highly used as well.
USG% - A players Usage Rate, the percentage of plays that ends the teams possession, via field goal attempt, getting to the free throw line, or turning the ball over (offensive fouls and shot clock violations count as TO's). Basically it measures how big a part of the offense a player is. Extremely accurate. Stars like Lebron have 30% usage rates, meaning he has the ball to end nearly 1/3 of possessions while he's on the court and obviously shoots the ball a lot.
www.basketball-reference.com
Basketball Reference is great for stats. Their are much more advanced stats, and if you chose any player on basketball-reference you can highlight the advanced stats and they give explanations.
Traditional stats (Just in case)
PPG=Points Per Game - RPG= Rebounds Per Game - APG=Assists Per Game
SPG for steals, BPG blocks, TO turnovers per game
MPG - Minutes Per Game
Now the shooting related acronyms....
FG% is field goal shooting percentage. Thus FT% and 3ptFG% are Free throws and 3's.
FGA is the total field goals (shots) taken, FGM is shots made. FTA and FTM. 3FGA and 3FGM.
*Sorry if you know most these acronyms and NBA stats. I just know if I was newer to basketball discussion I would want to know the advanced ones that aren't so obvious unless you know the game, which you probably do if you are reading this site. But I think PER and Per36 explained can help some people, as well as USG% and advanced stats.
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